COCOS2DX 的SPINE 的bone.worldScaleX 获取值不对的解决方法

COCOS2DX 的SPINE骨骼 不是所有的骨骼的worldScaleX 属性是正确的,只有在编辑器里手动K过帧的骨骼的缩放比才是正确的.

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